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Wednesday, June 26, 2013

Minecraft Mod Showcase : MOB AMPUTATION!

Friday, June 7, 2013


Berserker2
Berserker
Biographical information
Homeland The Hollow
Physical description and equipment
Species Locust Drone[1]
Gender Female
Height 7'3" ft. (Average)[2]
Eye color Myopic[3]
Weapons
  • Fists
  • Mass
Chronological and political information
Era(s)
Subclasses Lambent Berserker
Notable Facts
  • Blind
  • Bulletproof Armor
  • Extremely aggressive
  • Extremely fast
  • Extremely strong
Affiliation
"Are you kidding me? Berserker!"
— Sgt. Marcus M. Fenix upon spotting a Berserker on the Tyro Pillar
Berserkers were female Locust Drones[4]. Blind but powerful, Berserkers were known for their highly developed senses, near indestructible bodies and uber-aggressive behavior.

Contents

 [show

HistoryEdit

Early HistoryEdit

Before the Locust invasion of Sera's human-ruled overworld, Berserkers were raped in order to reproduce due to their blindness and incredibly aggressive behavior[5]; they were often chained down for protection's sake.
1795995-berserker gears
DragonzzillaAdded by Dragonzzilla

Locust WarEdit

Destruction of Halvo BayEdit

During the Destruction of Halvo Bay, a Berserker engaged Kilo Squad as they tried to get the launch codes to the Lightmass Missile. Armed with Scorchers they took from some Flame Boomers, Kilo were able to kill the Berserker.
RS Berserker
Zeta-Six being confronted by a Berserker in the school gymnasium.
ParasidianAdded by Parasidian

Evacuation of IlimaEdit

During the Evacuation of Ilima, a Berserker was sent to Ilima High School, where it slaughtered hundreds of civilians waiting to be evacuated. She was later discovered by Zeta-Six, who had been sent to investigate the school. They battled the "ugly bitch", as remarked by Michael Barrick, through the gymnasium as they tried to find an exit, as they did they lured her outside and observed her running into a parked car, which exploded and weakened the Berserker's armor. The Gears took advantage of this and began shooting the vulnerable beast; after several attempts (and several vehicles), the Berserker finally fell by Zeta's hand; with Barrick remarking that she was "almost as tough as my ex".[6]

Lightmass OffensiveEdit

TrainWreck3
A Berserker on the Tyro Pillar.
Gears FanaticAdded by Gears Fanatic
At least three Berserkers took part in the Lightmass Offensive, all deployed against Marcus Fenix and Dominic Santiago. The first one was in the fallen Ephyra, unleashed in the Tomb of the Unknowns after a massive firefight with Locust General RAAM in the streets. While safe from the outside Locust, the Berserker began hunting the remains of Alpha Squad and Delta Squad, killing the Drones that had her chained and beginning a rampage through the Tomb, killing Gyules and forcing Marcus and Dom to lure the Berserker outside of their refuge and use the Hammer of Dawn against it. She passed through a wall towards Marcus and Dom and began stalking them, however the Gears were able to use her brute strength to lure her outside of the tomb, after several doors were brought down by the Berserker they finally lured her outside with just a few minutes to burn her with the Hammer of Dawn. After several Hammer strikes, the Berserker was slain. [A second Berserker was encountered on the way to the Fenix Estate; at the conservatory Marcus and Dom passed through, at first they tried to evade her but as she destroyed two walls and continued to follow the gears they were forced to fight her; she was tricked into smashing the support pillars of the ceiling to allow Marcus to drop the Hammer of Dawn on it before time ran out. The final Berserker was fought on the Tyro Pillar, who ran fast enough to catch up to and jump onto the train. Given the speed of the Pillar and Nemacyst preventing the use of the Hammer of Dawn, Marcus and Dom improvised, cutting off the last segment of the train when the Berserker was on it; crushing her instantly.

Mission to MontevadoEdit



Gears of War



Kantus

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Kantus
Biographical information
HomelandThe Hollow
Physical description and equipment
Rank(s)
  • Combat Support
  • Field Commander [1]
  • Religious Officials
SpeciesLocust
GenderMale
Height7'0" ft. (Average)
Eye colorGold
Weapons
Chronological and political information
Era(s)
Subclasses
Notable Facts
  • Ability to Manipulate Animals
  • Ability to Reinvigorate Locust
Affiliation
"KANTUS!"
Marcus Fenix, upon seeing a Kantus
The Kantus were one of the Locust's three primary species, making up the religious sect of the Horde. Known for their powerful screams, Kantus are presumed to be extinct along with the rest of the Locust Horde after the detonation of Adam Fenix's Imulsion Countermeasure in the year 17 A.E.[3]

Contents

 [show

AnatomyEdit

While a Kantus may share a similar body structure with a drone, it doesn't take much to tell the two apart. Usually standing at seven feet tall, Kantus are taller, slimmer and far more bestial-looking than the average Locust grunt.
Kantus had multiple rows of teeth, snake-like forked tongues and feet that sported three toes each which were sprayed out for stability. Kantus also had chalky, leather-like skin, which displayed spiky protrusions located on the upper-arm which gave them the illusion of armor.
One of the Kantus' most notable traits was their powerful vocal cords and pheromones. A Kantus' scream could serve many uses, ranging from manipulating creatures to something as simple as stunning a Gear. But perhaps the most infamous of all their skills was the ability to reinvigorate injured or fallen Locust through chanting, getting them "fighting mad" again. Whether the Kantus uses a religious text or their natural pheromones to do this is unclear.

Monday, June 3, 2013

The story of ODST also has some problems. The original trilogy of games tell a single story with a core cast that we got to know over the series, despite the characterisation not being great at times. ODST has a large cast, all of whom are weak characters. You play the game as "the Rookie". The Rookie is a voiceless character with all the emotion of a toaster. The game begins with you being separated from the rest of your squad, and you go to waypoint locations which allow you to have a flashback level as one of the squad and find out what happened to that member of the squad.  Even though there are some 6 different members of the squad, they all fit into the exact same character mould. The cast of characters are annoying enough, but the objectives of the entire campaign do not really hold up to examination or scrutiny, and the end result is a dead end that is never referenced again in the Halo series. There are also some strange clashes that this game has with the Halo games that released before it. Maybe I am wrong on these points, but this game is set in conjunction with the early parts of Halo 2, yet the enemies are Brutes and not Elites. The story changeover in the enemies had not yet occurred at this point, so canonically this does not make sense. There are other points in this games story that just don't hold up with the story of the original trilogy. Halo ODST does not remain faithful to the interesting and at times haunting story of the series, instead telling a strange offshoot with a poor cast and conflicts with the far superior story of the original games. 

ODST uses the exact same engine as Halo 3, and so visually it is near identical. The character models look fine, though faces are still a bit unusual. The lighting in the game is excellent. New Mombasa looks fantastic at night, with the lighting work making a beautiful contrast between fires and lamps against the shadows and emptiness of the darkened city. The locations are not as varied this time around, but what is here looks fine. Explosions and weapon effects all have the same shiny look that Halo 3 had. Much of the game is spent in a kind of hub world, and this has a kind of Noire look about, compliments of the lighting.